Phyrena · Official Rules
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[ PHYRENA :: OFFICIAL RULES · v1.0 ]
Phyrena

No positions.
No advantages.
Submission decides.

Phyrena's official ruleset for ranked competition. Two scoring events, an alternating overtime, eight ways out, and a clear list of what is not allowed on the mat. The whole document is below.

[ 01 :: DOCTRINE ]

Continuous engagement. Readable outcomes.

The ruleset is built around five non-negotiable principles. Every downstream decision - scoring, overtime, conduct - flows from them.

Engagement
Continuous engagement over stalling. Initiative is rewarded; disengagement is penalised.
Dominance
Positional dominance over isolated actions. The scoreboard reflects intent to finish, not transient grips or scrambles.
Clarity
Readable outcomes for spectators in real time. Every point is sparse, deliberate, and high value.
Integrity
Competitive integrity across every match. Fairness takes priority over complexity.
Authority
The referee on the mat is the final authority on scoring, penalties, and stoppages.
[ 02 :: SCORING ]

Submissions count. Positions don't.

Two scoring events exist. Nothing else moves the scoreboard - no takedowns, no sweeps, no guard passes, no dominant positions.

+1 · Submission attempt
One point is awarded for a real, effective submission attempt - a clearly applied finishing technique that forces the opponent into a recognisable defence. Loose or non-threatening attempts do not score.
+1 to opponent · Penalty
One point is awarded to the opponent every time the referee applies a penalty. Repeated infractions still escalate toward disqualification.
// What counts as a submission attempt

A real attempt creates visible danger, forces a defensive reaction, and has realistic finishing potential. Hand-fighting, framing, or fishing for a grip is not an attempt.

// What triggers a penalty
  • Intentionally fleeing the combat area
  • Lack of combativeness · stalling, anti-game
  • Illegally holding or tying up the match
  • Prohibited techniques
  • Disobeying the referee's instructions
  • Other infractions per Phyrena's standard fight protocol
[ 03 :: WIN IN REGULATION ]

Three ways out. In order.

Submission
A finish at any moment of regulation ends the match immediately.
Score
If no submission, the athlete with the higher score from submission attempts and penalties wins.
Draw
If regulation ends with the score tied, the match goes to overtime. See [04].
[ 04 :: OVERTIME ]

Alternated. Positional. Decisive.

Tied matches resolve in an alternating overtime. Two positions are on the table, and athletes trade turns between offence and defence.

Position 1 · Back · Seatbelt
Attacker starts on the defender's back with a seatbelt grip. The defender's hands must be inside the seatbelt at the start.
Position 2 · Spider-web · Armbar
Attacker starts in the spider-web (mounted armbar) position with the arm trapped. The defender starts with hands clasped, posturing up.
// Start procedure

The referee tosses a coin. The winner of the toss chooses to start on offence or defence, and chooses the position (back or armbar).

// Round structure
Athlete A attacks
Round ends when (a) the attacker submits - submission time is recorded, or (b) the defender fully escapes - escape time is recorded, or (c) one minute elapses with neither - the full minute is recorded.
Athlete B attacks
Same situation in reverse. Athlete B chooses their starting position (back or armbar).
Cap
One minute per round. No second chances unless the bracket format states otherwise.
// Overtime win conditions
Submission
The athlete who submits in the shortest time wins.
Escape
If neither athlete submits, the athlete who escapes the position in the shortest time wins.
Referee decision
If neither athlete submits or escapes within their attempt, the referee decides based on offensive intent, positional control, and combativeness shown during regulation (not during overtime).
[ 05 :: RENDERING DECISIONS ]

Eight ways a match ends.

Submission
An athlete taps, verbally withdraws, or is stopped by the referee in a finishing hold.
Stoppage
Match stopped by referee or doctor for safety, injury, cramps, bleeding, or loss of bodily control.
Disqualification
Athlete violates a rule severely enough to forfeit the match (illegal moves, refusing the referee, fleeing with a submission locked).
Loss of consciousness
Athlete loses consciousness from a legal hold or accident not caused by an illegal maneuver.
Score
Regulation time ends with one athlete leading on submission attempts and penalties.
Referee decision
Used in overtime when neither athlete finishes nor escapes. Based on aggression, control, and regular-time combativeness.
Random pick
Last-resort tiebreaker when no other criterion separates the athletes.
Golden score
Sudden-death extension used at the referee's discretion in specific bracket formats.
// Submission · how the tap is recognised
  • Tapping twice clearly with the hand on the opponent, the ground, or oneself
  • Tapping the ground twice with the foot when arms are trapped
  • Verbally withdrawing and requesting the match be stopped
  • Screaming or expressing pain while caught in a submission hold
// Stoppage · when the referee or doctor calls it
  • An athlete reports cramps · the opponent is declared the winner
  • The referee perceives serious physical injury risk in a held position
  • The doctor rules an athlete unable to continue from a legal hold
  • Bleeding cannot be contained after two doctor interventions per injury
  • An athlete vomits or loses control of basic bodily functions
// Loss of consciousness

An athlete who loses consciousness from a legal hold - or from an accident not caused by an illegal maneuver - loses the match. Athletes who lose consciousness from head trauma may not compete again in the same tournament and must be referred to medical staff.

[ 06 :: PROHIBITED TECHNIQUES ]

What is illegal · by category.

A red dot means the technique is illegal in that category. Rows are grouped by tier: each banner marks the level at which the techniques below become legal. Six tiers, twenty-six rows.

# Kids 4–12 yrs Teens 13–15 yrs Juniors 16–17 + adult white Adult Blue / Purple Adult Gi Brown / Black Adult No-Gi Brown / Black Technique
Allowed from age 13 · Teens
1 Submission techniques stretching legs apart
Allowed from age 16 · Juniors
2 Choke with spinal lock
3 Straight foot lock
4 Forearm choke using the sleeve (Ezequiel)
5 Frontal guillotine choke
6 Omoplata
7 Triangle (pulling head)
8 Arm triangle
Allowed from blue belt
9 Lock inside the closed guard with legs compressing kidneys or ribs
10 Wrist lock
11 Single-leg takedown with the attacker's head outside the opponent's body
Allowed from brown belt
12 Bicep slicer
13 Calf slicer
14 Knee bar
15 Toe hold
16 In a straight foot lock, turning toward the foot not under attack
Allowed only in adult No-Gi · brown / black
17 Heel hook
18 Locks twisting the knees
19 Knee reaping
20 In a toe hold, applying outward pressure on the foot
Always forbidden · safety techniques
21 Slam
22 Spinal lock without choke
23 Scissor takedown
24 Bending fingers backwards
25 Grabbing the opponent's belt and throwing him on his head when defending a single leg, with the opponent's head outside his body
26 Suplex takedown landing with the opponent's head or neck on the ground
Illegal in this category // Empty cell · technique is allowed
[ 07 :: DISQUALIFICATION ]

Three triggers. Automatic.

Out-of-bounds
Leaving the combat area on purpose with a submission locked in results in immediate disqualification.
Refusing the referee
Failing to obey the referee's instructions results in immediate disqualification.
Technical fouls
Applying a prohibited technique from the chart in [06], plus any striking, eye gouging, biting, finger manipulation, or cervical lock. Severity determines escalation: minor fouls accumulate as penalties; flagrant fouls disqualify on the spot.
[ 08 :: CONDUCT & SAFETY ]

Opponent safety first. Always.

All athletes follow the Phyrena disciplinary code and prioritise the physical integrity of the opponent. The tap is always respected. Holding a submission past a tap is an automatic disqualification. Verbal abuse, ignoring an instruction, or fleeing the area to escape a submission is a disqualification.

[ 09 :: QUESTIONS ]

Rules questions go straight to us.

  • Email: geral@livecomp.app
  • Document: Phyrena Official Rules · v1.0
  • Authority: Phyrena referee corps · Live Competition Systems, Lda